Talk:Santa Dragon/@comment-78.92.105.182-20121212191102

I suppose it's something written in the algorythm. So low-level players or players who don't play so often can't get the Santa Dragon. My theory is that every xmas item has a gauge, like the xp bar, which requires more and more to fill as you level up. So if you have more of (let's say) Dragon Nog itt will be harder to aquire another and I think breeding much rarer dragons or longer breeding times contribute more to this "bar". Try to think as a game-developer. What would you do if you didn't want everyone getting your unique reward item and who would you award with it amongst your players? I suppose the answer is trivial to these questions :) make the items exponentially harder to earn while encouraging players to keep on fighting for it. Like "oh, darn it I just need one more." You would do almost anything for that last one wouldn't you? :) and the answer to the other question is reward the loyal players of your game, those who have been at it for quite a while and starting to get rather bored. I hope I enlightened every curious reader :) Marry Christmas to all :)