User blog comment:Thaliviell/Things that I want to be improved in Dragon City/@comment-3271569-20131224132500

You are thinking to far about this. What I would suggest it to take an step back before you attempt to suggest an reballance to this. This is what I think would be more imported:

Experience for damage
With all these event quests food has more value than ever. When their was actualy someone that used food to levelup an low level dragon that you probaly never would use in battle. People focus all their food on 3 dragons what's not that healthy I guess.

So that's why I think they need to make an fell changes to make it work. One of them would be earning experience for your dragon by dealing damage to an target.

Stadium
This need an fell changes. I think the system would be better:
 * The type of cup is now random every day
 * The level of the cup you can pick yourself:
 * Level (-)1: Dragon Lv 5-10 - 10 h cooldown - rewards 1
 * Level 1: Dragon Lv 11-20 - 10 h cooldown - rewards 1
 * Level 2: Dragon Lv 21-30 - 12 h cooldown - rewards 2
 * Level 3: Dragon Lv 31-40 - 15 h cooldown - rewards 3

Type of cups:
 * Elem : Terra - Flame - Sea - Nature - Electric - Ice - Metal - Dark - Legendary
 * Random : Emerald - Sapphire - Diamond

Level -1 will only apear for the first 5 games.