Board Thread:Jens' Wiki Update Corner/@comment-10090661-20130614015513/@comment-3271569-20130614053450

The information I listed in the header section of the infobox is only data that you can use to improve your chance. Gen I-V works with dificulty system and earning will have an effect on your result. I don't think it's an good idea to add an bar their since breeding is still based on luck. Statistics look against breeding an an different way than the breeding process itself.

I don't think we really need that. Statistics basicly covers the most imported 3 values in an percentage. Time is just something extra. Their is room for 2 more values (example wealthy, experience) but what would be the point for having those values. It would only let the page load the 4 times data from the data template.

We originaly had 1 value, but social point split them. They also did test with an different hatch and breeding time. They still use two different values in the cache, so I think it's better to keep it this way.

Like I said before, an chance system won't work. Simply because it's to random. However the exclusive dragons are an percentage value so that percentage could be calculated with results. The problem is that we need to update it every day, since every day they could have changed that percentage... It probaly would require like 1000 results just to have an small clue on the percentage. For an +/- 1% correct probaly 10000... If you calculate this than it will require like 6 year to calculate it on your own... And that's only for 1 dragon...