Thread:Nmtan/@comment-5354013-20130910215139/@comment-11259553-20130916124653

Thanks for the reminder on the X + X = X switch CyBeRdrgn. I am aware that's how it used to function with Legends in particular. I haven't done any testing on it lately, but it seems to me that it may no longer apply.

In the case of Pures, polling in Facebook groups and responses to the site has returned roughly the same odds for Legend from Pure + Pure as for Pure Hybrid + Pure or Pure Hybrid + Pure Hybrid. If there was a switch, I would expect Pure + Pure to perform much worse than the others.

In regards to Legends, I haven't seen results of Legend X + Legend X = Legend X reported very much since the Light and War update. It used to be relatively easy to get a specific Legend that way, but now I suspect it's been weakened or done away with entirely. (I haven't tested it though. I only have 1 of each ... sans Droconos.)

It's possible it's just due to the small sample size in both cases. I would need to see evidence of the switch working before accepting it's still there though.

The reason I tend to that side of things is just basic human nature ...

I get a lot of flak for not having a result in the calculator that should be in there. It's immediately obvious that I'm wrong if I return a set of eggs that doesn't include the egg someone gets. If I return a set of eggs that includes the egg someone gets, and a superfluous egg, it's not immediately obvious that there's a superfluous egg.

Also, if the odds are higher than they should be (as happens when the number of eggs returned are reduced), it will lead to more discontent than if they're lower (as happens when the number of eggs is increased). If someone gets the dragon they are after faster than expected, they're happy. If they get the dragon they're after slower than expected, they get frustrated.

So from my perspective, it's generally safer to give more dragons than less when in doubt ;)