Board Thread:General Discussion/@comment-6769750-20130308010305/@comment-3271569-20130308012121

Well that idea popup in my mind when coding the new infobox that I released. Currently I support only the primary and secondary elements. But I'm planning to support more automated hidden categories in the future. To support that we will need all dragonpages with fulled in data with the new infobox before I can code something for this but it can work. The only downside to this system is that there will be an lot of new categories arround here. Lucky they will not be deleted as regular category.

Than when the data is created we can display them with DPL like we already did for collections and the primary element tab from the new tabber.

% will be something else since we didn't figured out the full breeding system yet. If I can understand the system it might be possible to code an template for this. Since breeding is one of the main things from the game, I fear it's really complex to code, so don't expect this anytime soon.

For an calculator we need someone that has more experience with js. I known js up to an certain level but still keep failing in it somehow. Until I can figure out and learn how to use it I fear we won't see an script like that anytime soon. If where lucky we can attract users with more experience with js. Ones that happens this will be possible.

Since the infobox project is almost finished the breeding section will probaly be the next step ;)