Board Thread:Jens' Wiki Update Corner/@comment-10090661-20130614015513/@comment-10090661-20130614044443

You should probably put the chance of getting the dragons as a bar like what you have under Statistics in the new template. The numbers are hard to understand, for one thing.

In fact, I think most of the data should be converted from numbers to stats bars.

Also, since the Breeding/Hatching time is the same (right? it hasn't changed?) maybe you could group them with the {breeding}/{hatching} templates, and put chance of getting the dragon underneath.

Oh, if it helps, I was playing another game, where they specified the chance as "rarity", although I don't know if that idea is suitable for DC.