Damage Calculation

[Category:Combat] When dragons battle, the damage inflicted by an attack is dependent on many factors. The main factor that is described on other pages is that of the interaction of the attack form's element, and the base element of the defending dragon - see Combat_Quick_Reference. However, the damage is dependent on several other factors, which should be borne in mind. The basic damage formula is:

(Base Attack Damage + Dragon Type Damage) * 9 * (5+Level) +5%/Star

Base Attack Damage
The Base Attack Damage for (some of) the attacks is:

''There are several other pages on this wiki that list all the attacks, with base damages between 150 and 300. I assume this data is out-of-date, and so essentially incorrect as at 07 October 2012''.

Dragon Type Damage
The rarer Dragons do more damage than more common Dragons. Basic Elemental Dragons are the weakest, followed by the common Hybrids, the less common Hybrids, then the Rare Dragons. Legendary and Pure Dragons presumably follow the same increasing pattern (yet to be confirmed). When there are two hybrids for the same element, the first one listed on the Dragon_City_Eggs page is a Common Hybrid, while the second is Uncommon (there may already be jargon for this distinction, but I could not find it anywhere)

Stars
As a dragon wins fights, they gain stars. (There should be a page for this). The first three stars are Bronze, the next three are Silver, and the last three Gold. Each star gained adds 5% to the damage caused by each attack.