Board Thread:Tips and Tricks/@comment-174.89.101.54-20130611204356/@comment-3271569-20130611222459

It's logical that you think about quiting. It still remains an game that reach his limits add an certain point. Without the wikia I probaly didn't play this game anyway. I nowtest that all other games I ever played I normaly quit after an sertain amount of time unless I joined the wikia from it. I nowtest this isn't the case for younger people. They just open their eyes with the flow and get bored when they unlocked everything. That's probaly the reason why so many user start to play again ones they released an large update. It's an rule for almost every game. The second is the community, but social point screw up that point an long time ago.

I can agrea on this, almost all facebook follow the quantity over quality rules. That you can nowtest to an lot of things:
 * Rush start (element structure etc, but they can't change this anymore because it would be confusing)
 * Common data mistakes (attack or even element set-up)
 * Horrible test system that probaly breaks the legal rules (they suddenly reduced the tests and made their test group smaller)
 * Horrible code structure (most error that apears where the cause of code limitations, this also includes the loading time)
 * Mass production (an release of an dragon/3 days), but I most agrea they do alright on this part.
 * Yeah grammar

The sharing is in fact something that facebook promotes. Probaly because it's included in the price.

Sorry it's only an small comment today, I just spend to many time on this wikia today. That dam infobox takes more time that I expected...