Board Thread:General Discussion/@comment-10760902-20130628122609/@comment-10760902-20130630110040

I like your idea. But I dont think they have higher chance because the elements appear twice. Process 1 only does the adding elements to dragons thing. Like making array list of dragon (possible dragon list)

Until the end of Process 2 it will check the rate value, unlock slot (which not display in this example) to prepare for Process 3. At this point, the dragons are still simply a list of ID (no percent). At Process 3 (already have slot each dificulty) the system will randomly pick from the array list put into each group. So even Flaming Rock/Volcano appear twice but they are only remain unique one in the array list => No higher chance. That's what I think according to the system (old)